![]() Your worst enemy in The Beginning of Destiny will not be any named opponent, but the ludicrous number of badly built menus with which you will need to work for just about everything in the game. ![]() ![]() Unfortunately, Konami found ways - lots of them - to ruin things here. The game sounds half-decent so far, right? I mean, it worked fairly well for the Game Boy Advance entries that cast you as Yugi himself. Of course, this leads to the inevitable component of your interacting with just about every major hero character from the second (and in Japan, recently concluded) Yu-Gi-Oh series. More to the point, though, you've been admitted to the Slifer Red dorm, where most of the main characters reside. This leads to people dedicating themselves to mastering the game from a very young age. #YU GI OH PC GAME WITH AI PROFESSIONAL#For non-initiates, the Duel Monsters card game is essentially the setting's equivalent to professional wrestling and draws in crowds just about as large as the WWF and WCW drew during the late '90s. You have just been admitted to the Duel Academy, apparently on a highly positive reputation you have developed from other schools dedicated to the game, which is not evident in your serviceable starting deck, which any decent real player could smash in a few turns. Once you get past about two minutes of loading time, the actual game's story line starts, casting you as a generic dude in a red outfit (with face-obscuring hat) that makes you look a little too much like the old-version Pokemon Trainer. The overwhelming frequency kills any mood the game might draw. Save the game? There are load screens before and after. These load screens will take a long time, so that little creepy mutated freak will be dancing for a while, and this will happen far more often than it should. The trouble starts as soon as you load the disc and get a dancing Ojama monster for a load screen. Unfortunately, they then completely ruin the main game by screwing up every framing element into a bad Persona 3 rip-off. Konami finally seems to have achieved a decent balance of getting the game mechanics right, having an AI just difficult enough to be interesting, and letting your character grow over time. So does Yu-Gi-Oh GX: The Beginning of Destiny for the PlayStation 2 fix this? Yes, but it does so by screwing up, well, everything else. (So that's what it's like to be Bandit Keith. Tag Force introduces a "Destiny Draw" mechanic that cannot be turned off and lets you cheat the deck order if you're losing, thus casting you in the position of the jobbers. #YU GI OH PC GAME WITH AI SERIES#The newer Tag Force series for PSP is apparently more faithful to the rules, but it's essentially rigged to be practically unwinnable, pitting you and your bumbling idiot of a partner against an even more omniscient AI than before. The older Game Boy Advance entries were, quite literally, based on the anime and followed a freakish hybrid of the actual game and anime rule sets - including everyone having Maximilion Pegasus' "skill" of knowing exactly what every card is and playing accordingly. A well-done and maniacally popular CCG just doesn't port to console systems very well, with only the World Championship series getting it right in most areas. ![]() Need I cite examples of cases where porting of their works has been much-decried by their fans, such as, well, just about every Metal Gear to leave the PlayStation ( Ac!d, Twin Snakes, you name it), or for the most egregious examples, their repeated efforts at porting their own collectible card game, based on Shonen Jump's mega-hit anime and manga Yu-Gi-Oh, to consoles. Konami can't seem to get things right with porting games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |